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hs_olympics2012-06-24 12:12 am
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BONUS ROUND 2
Bonus Round 2
The Return of Round Robin Fanadventures
Comments have been screened; we will be tallying the points over the next 48 hours or so, after which we will unscreen the comments. Comments have been unscreened! You may continue the fanadventures on this post as long as you like, though we will not be awarding further points.
Hi shippers! Welcome to Bonus Round 2.
Round Robin Fanadventures generated so much awesome stuff last year that we decided to bring it back!
For those who are new to HSO, this is not actually that complicated a concept, but it might be a little tricky to explain, so bear with me. The point of this round is to create a bunch of fanadventures that are for a team other than your own.
Rules
- If you are starting a new adventure: start a new thread using the title format defined below. Include either text or 1-2 pieces of embedded art setting a scene (or both!), and finish with a command (==> does not count as a command for new threads). Then sit back and wait for someone else to contribute!
- If you are continuing an adventure: find a thread that does not center around your team's ship. Then comment using the title format defined below. Include either text or 1-2 pieces of embedded art continuing the scene (or both!), and finish with a command (this can include ==>, though generally we would prefer otherwise). Then sit back and wait for someone else to contribute!
- For ease of reading, we suggest using standardized image sizes. 600x400 landscape is a pretty good size! But as long as it's the same as the other images in the thread, people will have an easier time following along. The HTML for inserting images is <img src="http://yourimageurlhere.com">
- For this challenge, there is no minimum wordcount. We are trusting you not to abuse that fact!
- You may not comment twice in a row in one adventure. The point is to hand off the scene like a hot potato.
- You may not introduce or create for your team's ship into a fanadventure. If someone else introduces your team's ship to a thread, you can still contribute to that thread so long as your contributions do not involve your ship.
- This challenge will run until 11:59PM EDT July 7. After that time, even if it's just by a minute according to the LJ timestamp, no submissions will be accepted for points.
NOTES:
- Audio posts are fine, so long as you include a transcript.
- Please make sure to check that your titles are correct!
- You may answer commands that have already been answered. Think of it like a 'choose your own adventure' game!
Title Format
If you are starting a new thread, use this format in your title.
Replace [THEIR SHIP] with the ship you want this particular fanadventure thread to be. Remember that you cannot create a fanadventure based on your own ship. Whatever ship you choose must be represented by a HSO team not your own. The only exception is gen adventures, which are permitted.
Replace [YOUR SHIP] with the name of the team YOU belong to; please use the characters and quadrant, not whatever portmanteau or nickname you've come up with. If your team name is not in this format and in the title it may not be counted.
If you are continuing a thread, use this format in your title.
Replace [COMMAND] with whatever command the previous fill has specified.
Replace [YOUR SHIP] with the name of the team YOU belong to; please use the characters and quadrant, not whatever portmanteau or nickname you've come up with.
If your title is not in this format it may not be counted.
Posts not using this format in the title will be understood to be unofficial discussion posts, no matter what they contain. They, like all comments on the comm, are subject to the Wank Policy.
Scoring
(as stated here)
First 5 entries per team: 30 (per entry)
Entries 6-10: 20 (per entry)
Entries 11-15: 10 (per entry)
Entries 16+: 5 (per entry)
All fanadventure content must be created new for this round.
We would prefer that any questions about this challenge or anything else in the HSO be emailed to us at homestuck.shipping AT gmail!
> Sollux: Talk to yourself again. (FILL: TEAM JOHN<3ROSE)
SOLLUX1/: aa 2ay2 we 2hould try two talk or 2omethiing.
Moments in the past...
==> Second half of Sollux: pester KK
TA: thii2 wa2 a really terriible iidea.
CG: WAIT, YOU KILLED YOURSELF ALREADY?
TA: way two get two the poiint, a22hole.
TA: ye2, ii kiilled my2elf.
TA: that part wa2n't that bad, actually.
CG: OH GREAT, YOU ACTUALLY ENJOYED DYING.
TA: that ii2 the obviiou2 conclu2iion two be drawn from thii2.
TA: no, even though ii talk about beiing doomed all the tiime, ii diid not enjoy fuckiing dyiing.
TA: happy?
CG: WELL THAT'S GREAT, NOW I CAN DEPEND ON ONE BIPOLAR DOUCHEBAG OUT OF MY ENTIRE TEAM OF PSYCHOPATHS AND DEATH-LOVING FREAKS TO NOT FLIP HIS SHIT AND DIE ON ME UNEXPECTEDLY.
CG: OH WAIT, YOU'RE IMMORTAL NOW, SO IT DOESN'T MATTER IF I TELL YOU NOT TO DIE.
CG: OR YOU CAN ONLY DIE CERTAIN WAYS, I GUESS. SOMEONE STILL HAS TO EXPLAIN THE FUCKING SPECIFICS TO ME.
CG: I MEAN, IS IT TOO MUCH TO FUCKING ASK THAT THE LEADER OF ALL YOU WORTHLESS WRIGGLERS BE KEPT IN THE LOOP REGARDING SOME CRUCIAL DETAILS AS YOU TRY TO CRAWL YOUR WAY UP THE ECHELADDER?
TA: calm your 2hiit, kk. ii've got 2ome ii22ue2 two deal wiith riight now.
TA: liike the fact that there'2 two of me.
CG: WHAT?
TA: what, ii need two repeat my2elf two you now?
CG: I JUST CAN'T COMPREHEND A UNIVERSE IN WHICH TWO SOLLUX CAPTORS CAN COEXIST WITHOUT EVERYTHING EXPLODING INTO A LARGE FIERY MESS OF FAILURE. OUR UNIVERSE PROBABLY WOULDN'T EVEN BE THE ONLY ONE CAUGHT IN THIS CALAMITY.
TA: ii had two dream2elve2, whiich would make three of u2 exii2tiing iin our 2e22iion before ii kiilled my2elf, a22hole.
CG: NOT WHILE CONSCIOUS. I'M SURPRISED THAT YOUR DOPPLEGANGER HASN'T TRIED TO SHOOT YOU INTO THE ATMOSPHERE YET.
TA: huh?
CG: WELL THIS HAS GOT TO HAVE SOMETHING TO DO WITH YOUR QUEST RIGHT? YOU'VE GOT TO DOOM YOURSELF OR WHATEVER.
CG: WHY WOULD THE GAME HAVE TWO OF THE SAME PLAYER RUNNING AROUND TO FUCK SHIT UP? THAT DOESN'T EVEN MAKE ANY FUCKING SENSE.
TA: 2o ii 2hould kiill thii2 guy, then?
CG: OR HE COULD KILL YOU. IT DOESN'T REALLY CHANGE THE FACT THAT I WILL HAVE TO DEAL WITH ONE OF YOU.
TA: what about the iimmortaliity deal?
CG: ONE OF THE CONDITIONS FOR DEATH IS PROBABLY TO GET KILLED BY YOUR ASSHOLE COUNTERPART. THAT WOULD SEEM LIKE A PRETTY FUCKING PERMANENT CONDITION FOR WHATEVER EVEN CONSTITUTES DEATH IN THIS GAME.
TA: whatever.
TA: iif thii2 doe2n't work ii'm comiing over to punch your face iin, even iif you are iimmortal by then.
And that's how that happened.
SOLLUX1/: Prove Karkat wrong.